Revolution!
This game was made for the 3 hour Trijam. The Theme is: Get your own cell.
After googling definitions for cell I thought cell orginization could be cool, and set out to making a game about starting an underground cell organization, with its goal being to start a revolution. You have to watch out to not get caught and to keep your members happy by giving them attention. Repeating the same action can also get you caught. You can choose to start the revolution at any time but more members means a higher chance of success, but also more difficult to manage happyness. the more members an area has, the more likely, that they will start performin actions on their own. A explaination is found on the main menu screen. This game was obviously super duper rushed, but criticism is still welcome and appreciated.
I got some help by my girlfriend with writing the text prompts and I reused code from an old project to make the text look nicer and also to get the buttons to work really fast and with sounds. I didnt playtest the game one bit during development, but I was kind of suprised that it played better than i expected after submitting it. I did plan everything before coding like the layout of the graphics and what function to assign to each action as well as how I was going to code individual parts (without using a programm just on paper). I added the song that plays while playing the game at the very end as i still had just a couple of minutes left. It was made by Tim_Kulig_Free_Music. I found it on a royalty free sound site.
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